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Category: Guild Wars

Guild Wars

Caithe of the Firstborn

It’s tough to talk about the sylvari because there’s still so much we don’t know about them. The newest of the playable races, they’re the only ones we haven’t encountered in Guild Wars and so we lack any hindsight for their existence or basis to really compare to. The state of their design also adds…

Pushing Boundaries: Exploration in Guild Wars 2 from #GW2Fanday

If I could pick one thing from Prophecies that I felt was the epitome of what made that first campaign so memorable for me, it was the openness of it all. Even for a game that had no persistence, there’s always been -so much- to explore and discover. In fact, as recently as earlier this…

Death Rising: The Guild Wars 2 Necromancer & Underwater Combat

Like many of the fans this past weekend, I brazenly walked into the gaming lab on Friday determined to play every single profession at least once. Needless to say, that sure as heck didn’t happen. While I dabbled with the thief and engineer at most 20 minutes each, when it came down to the dungeon…

Guild Wars, Winds of Change, and the Live Team from #GW2fanday

Sometimes things happen unexpectedly. When invited to visit the Arenanet office and partake in Guild Wars 2 Fanday, we all knew the event would be focused on Guild Wars 2. Certainly, it’s this much-anticipated sequel that has everybody captivated, with press and fans alike more than happy to test, explore, and report on their experiences…

Guild Wars 2 Expansions: New Professions vs New Races vs New Content

This is a pretty hot-topic that’s been coming out again and again over the past few months and got a little buzz recently due to some confusion over a “no stand-alone compaign” comment. We’ve known ANet plans on adding expansions in one form or another for Guild Wars 2. Those sorts of things come naturally with most…

Guild Wars 2 Demo Review and the Guardian

Months behind, I know, I know, but I wanted to dedicate lots of time and effort to this article because it most certainly deserved it. Back at Pax East 2011, I finally got a chance to try out the new re-hashed demo. After comically standing in line for a small eternity, it was like that…

GW2 Profession Response: Engineer (Boom goes the dy-na-mite!)

I was pleasantly surprised to find my twitter feed buzzing with excitement over the engineer profession release today, a fitting addition after discussing the idea of advanced vs standard gameplay mechanics. Fans have been predicting the 3rd adventurer class for years; as it turns out, pretty much everybody was right. The most common guesses were…

Guild Wars 1 & 2 Profession Playstyles: Standard vs Advanced

Guild Wars offers a total of ten carefully fashioned professions that cover just about all your standard MMO needs, and then some. One thing you’ll notice when reading descriptions in the original manual is that some of these offer what ANet considers more advanced play-styles, a factor that attracted me to make a mesmer as my…

MS Toga Party 2011 Re-Cap

As per TT tradition, we’re coming in with this a little late. But better late than never! We tweeted / spammed a few weeks back about the charity fundraiser run by Gamers Giving back for multiple sclerosis awareness. Although the turnout was smaller than expected, we were still pleased to meet and surpass our goal of $1337!…

To RP or not to RP? Is it even a question? (With Poll!)

This is kind of been a hot topic all around since the dawn of gaming. In general, there’s always been a sort of unspoken rivalry between people who play MMOs for the game and those who play for the RP (and then of course those who do both) which has led to some pretty interesting…